In a remote land there lies a region with undulating hills and fertile valleys. Widely-travelled settlers have laid the foundation stone for the city of Arkadia. In addition to several other buildings, they want to construct a magnificent castle on a hill. Four wealthy families –the cloth merchants, the spice merchants, the carpenters and thesilversmiths – want to enhance prestige and augment their influence.For this reason, they compete for the major contribution to the castle’s construction. Players act as architects. The four families commission them to plan and realise the build-up of the town and thecastle
Players use builders, cards, workers, and neutral workers to build houses in Arkadia. Houses are built with the seal of one of 4 families; this family gave the building order and will get the building player its seal.
These seals can be changed for victory points. But seals are subject to changing values. The growing castle (every time a house is built, players also build on the castle) has the 4 seals on it as well, which decides the value of each seal. The castle is also the game's timer: once the second layer is built, the last round starts. The player with the most victory points wins.
Spiel des Jahres Nominee 2007
2 -4
60 Minutes
Guru view : Bargain of the century! Lovely looking game which is easy to learn yet has a lot of tactical depth
Ages 10 +
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