Call of Cthulhu LCG : The Thousand Young
Take The Thousand Young is the ninth deluxe expansion for Call of Cthulhu: The Card Game. Its 165 cards (three copies each of 55 different cards) add new depth and resilience to the Shub-Niggurath faction. Nearly two-thirds of the expansion’s cards bolster the All Mother’s ranks withGhouls, Dark Young, Monsters, Mi-Go, and Cultists. You’ll also find ghastly new Locations, foulCurses, and a new version of the Villainous Dark Mother, herself.
Still, the Black Goat of the Woods is not the region’s only corrupting influence. In the heart of the Big Easy, Nyarlathotep’s many Avatars play a deep and complicated game, manipulating human agencies and monstrous cultists, alike. These Avatars infiltrate every one of the game’s eight factions, even as the factions all gain mysterious new Locations that afford players new interactions with the top cards of their decks.
This is not a stand-alone game; a Call of Cthulhu: The Card Game Core Set is required to play.
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