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China
A cracking fast paced area majority game set in the ancient kingdom
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Confucius
In Confucius each player represents a Chinese family trying to extend its power in the government, the army and the navy through the subtle application of political and social influence, rather than through direct conflict
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Ghost Stories
Wu-Feng, the Lord of the Nine Hells has found where the funeral urn containing his ashes is kept. His hordes are already marching upon the small village of the Middle Kingdom hiding them
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In the Year of the Dragon
Each player takes on the role of a Chinese prince, seeking to maximize the prosperity and prestige of his province in ancient China.
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Macao
A truly outstanding stragey game from Essen 2009.
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Middle Kingdom
Following the collapse of the Han Dynasty, warlords backed rival claimants to the Chinese throne, while others sought influence among the merchants, nobles, farmers, and bureaucrats
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Power Grid China/Korea Expansion
Probably the most radical expansion for Power Grid, Korea has two raw material markets and China a planned economy. Both offer a new challenge to fans of PowerGrid
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Silk Road
Trade, buy and sell along the ancient Silk Road
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Tichu
Derived from an ancient Chinese game first played by westerners in 1979 Tichu is an incredibly gripping team card game
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