A fast paced deck building game, typically played in 20 minutes, easy enough for beginners and with enough depth to keep the gamers coming back for more.
|Star Realms : Colony Wars|
Colony Wars is a deckbuilding game in the Star Realms series which is both a standalone box set for two players (featuring an 80-card trade deck, as in the original) and an expansion for the base Star Realms set that allows it to be played as a four-player game.
|Star Realms : Crisis - Bases and Battleships|
Realms: Crisis – Bases & Battleships, an expansion pack for Star Realms, includes a powerful new ship for each faction, along with eight additional ships and bases to add even more variation to your trade deck.
|Star Realms : Crisis - Events|
Star Realms: Crisis – Events, an expansion pack for Star Realms, adds a new card type to the game: events. When an event enters the trade row, it immediately shakes up the game, destroying bases, letting players draw extra cards, and more!
|Star Realms : United - Assault|
Star Realms: United Assault features all-new hybrid Ships and Bases. What happens when factions combine? You get strange and powerful new effects!
|Star Realms : United - Command|
Star Realms: United Command contains another set of 12 all-new cards with the new multi-faction ships and bases. When the colonies go to war, which factions will untie to overcome the odds and emerge as survivors?.
|Star Realms : United - Heroes|
Star Realms: United Heroes gives us all-new Hero cards, some of which feature winners of the Star Realms Legend Series. Forge your future with the men, women, and gelatinous goo monsters that lead the galaxy!
|Star Realms : United - Missions|
Missions are an all-new card type that give players an alternate win condition. Each player is dealt three face-down. When a player fulfills the objective, they reveal the card and score the reward. A player may only complete a Mission once per turn, but when they score their third and final mission, they win the game!.