Homebrewers is an engine-building and dice-trading game. Your dice represent the actions you can take, such as buying ingredients, participating in monthly events, adding flavors to your recipes, and of course, brewing beer!
Horizon Zero Dawn: The Board Game
Available to Pre-Order; Estimated Release Date: Mid-October 2020; Horizon Zero Dawn: The Board Game is a semi co-operative tactical action game for 1-4 players designed in the rich and unique Horizon Zero Dawn universe.
In Horizons, you are a star faring species taking the first steps into a new galaxy. Find new stars, explore new worlds, collect valuable resources, and secure allies to gain the most ground in expanding your empire!
Hornet Leader : Carrier Air Operations
Stock due mid-late July; 'Hornet Leader' is a huge solitaire game of Carrier operations spanning the life of the F18 (and every other US carrier born aircraft) - from 1983 to the future.
Hornet Leader : Neoprene Mat
A Hornet Leader Tactical Display Neoprene Mat. Made of Neoprene, which is like a mousepad material. Rolls up easily for storage. Counters and cards slide across it easily. Also, dice don't get stuck in any board cracks!
Restock due Tuesday 18th December; In Hostage Negotiator, you play the part of a law enforcement agent responsible for negotiating the release of hostages taken by an unscrupulous figure hell-bent on having his or her demands met.
How the West Was Saved - Russo-Polish War 1920
"How the West was Saved" is a two–player strategic wargame based upon the Russo – Polish War from April 1920, when the Poles were poised to attack Kiev, until October 1920 when the War effectively came to an end.
Hungarian Rhapsody: The Eastern Front in Hungary
Hungarian Rhapsody depicts the Soviet drive into Hungary which led the Red Army into the Vienna basin. Rumania's defection in August 1944 allowed the Soviets to outflank well defended Axis positions in the Carpathian Mountains through the South.
Hunt: The Unknown Quarry
A bounty has been placed on the head of a monster terrorizing a small country town. Bounty hunters descend on the abandoned mansion where it is rumoured to make its lair, each hoping to claim the prize. However, one of these hunters is actually the monster in disguise. One is forced to ask, then: who hunts whom?
The lunch break is almost there and all of the young penguins would finally get the fish they’ve been craving for. However, some rascals think they are quick enough to snatch some of the fish before the lunch break starts, but they have forgotten one thing – the Hall Monitor! Each school day one of the penguins is designated to watch over the school, and this is his moment to shine – for each rascal penguin he catches he would get additional fish!
Imperial Settlers: Empires of the North
Imperial Settlers: Empires of the North is a new, standalone card game in the established Imperial Settlers universe, with players heading to the far north where three different factions live: Scotsmen, Inuits, and Vikings.
Imperial Settlers: Roll & Write
Imperial Settlers: Roll & Write is a standalone game set in the universe of Imperial Settlers and Imperial Settlers: Empires of the North. The game is heavily focused on engine building!
Imperial Settlers: We Didn't Start The Fire
Imperial Settlers: We Didn't Start The Fire is the third Empire Pack for the Imperial Settlers engine-building card game. Join your favorite factions, best your opponents, and expand your empire!
Imperial Settlers: Why Can't We Be Friends?
Imperial Settlers: Why Can't We Be Friends, the first Empire Pack for Imperial Settlers, includes new common cards for the central deck, new cards for each of the base game's four factions, and two new cards for use in the solo game with some factions.
Imperial Struggle is a two-player game depicting the 18th-century rivalry between France and Britain. It begins in 1697, as the two realms wait warily for the King of Spain to name an heir, and ends in 1789, when a new order brought down the Bastille.
Imperium Romanum III: The Rise and Fall of the Roman Empire
Imperium Romanum is an update to the classic game of the Roman Empire by Al Nofi. The rules cover the intricacies of the political, economic, and military conflicts of the Roman world from the first century BC to its fall nearly 700 years later.
In Magnificent Style (Boxed Edition)
The first in the Death or Glory! series, In Magnificent Style is a solitaire game depicting the final desperate Confederate attack on 3 July 1863 at the Battle of Gettysburg, popularly known as Pickett’s Charge.
In the Trenches: 1916
In the Trenches enables players to game historically accurate simulations of tactical operations from the Great War. Delve into the gritty tactics of the Battle of the Somme and the Eastern Front’s Brusilov Offensive in SIX action-packed scenarios featuring British, Canadian, German, Austro-Hungarian, Russian, and Polish forces.
In the Trenches: Coup de Grace
Coup de Grace brings the French and British to the In the Trenches (ITT) system. Included are two battles from Verdun featuring the French, and an additional battle from the Britian's fight on the Somme.
In the Trenches: Devil Dogs
The Battle of Belleau Wood is one of the most famous engagements in the long and storied history of the United States Marine Corps. ITT makes its Tiny Battle debut with three scenarios drawn from this exciting battle, which enables players to game historically accurate simulations of tactical operations from the Great War.
In the Trenches: Doughboys
ITT enables players to game historically accurate simulations of tactical operations from the Great War. The second Base Set is a grab-bag of great all-new scenarios. First, the green Americans find themselves in a desperate battle with German stormtroopers. Then, the US 327th Tank Battalion rolls into action at Bois de Sonnard. And finally, because you can never have enough tanks, Mark H. Walker gives us an alt-history engagement to round out the set.
In the Trenches: Through Fire and Flames
In the Trenches enables players to game historically accurate simulations of tactical operations from the Great War. ITT challenges players to move and fight with company-level formations made of separate platoon-sized units during five minute, impulse-based turns. The historically accurate maps are scaled to 100 yards per hex. This approach recreates WWI command and control problems and inspires historically accurate play without forcing decisions.
In Incubation, 2-5 players take on the role of entrepreneurial dragon breeders looking to make a fortune by collecting the required resources and feeding them into their special dragon egg incubators to hatch them.
Restock due Friday 8th February; Think outside the square! Ingenious is an abstract tile-placement game in which the players take turns placing tiles in the shape of two connected hexagons into a hexagonal grid on the board.
In Inner Compass, you play as one of four characters searching for meaning in their everyday lives. (Sound familiar?) Make the right life choices, experience the full spectrum of emotions, create meaningful memories, and — ultimately — find your own inner compass. The most enlightened player wins!