Blue Moon City
The object of the game is to use cards featuring the races of Blue Moon to help rebuild the city and, at the end, put the large Crystal of the Obelisk in the middle of the city back together.
The year is 1979, and the U.S. government has just deregulated the airline industry, opening it to competition in terms of fares, routes, and the airline companies themselves. You represent a new airline that's trying to set up business in the U.S., but you have an entire country open to you, so where will you set up shop and how can you profit more than the other newcomers to ensure that you survive?
The bonfires lighting the city have gone out due to the displeasures of the Guardians of Light. Travel to their Holy Isle and complete tasks to gain their favour and to bring light back to the dark world...
Bonfire : Trees and Creatures Expansion
Bonfire: Trees & Creatures contains the three modules Ancient Trees, Creatures and Events as well as game components for a fifth player and a sticker sheet for the resources.
The latest from prolific designer Scott Almes (Tiny Epic series/Harbour/Martian Dice/etc), Boomerang could be described as a card-drafting game (like 7 Wonders or Sushi Go!) mixed with a roll-and-write game (like Yahtzee or Qwixx).
Boomerang: USA is a stand-alone game in the Boomerang family that plays similarly to the original Boomerang, but has some rules differences and new ways to score, including giving players the opportunity to connect the east and west coasts.
Bunny Kingdom: In the Sky
Bunny Kingdom in the Sky adds a new game board to the world of Bunny Kingdom that allows you to link fiefs in the sky with those on land. Aside from the game board, this expansion includes new cards, new types of resources, a set of playing pieces that allow five bunnies to play in the same game, and a larger type of building that increases your influence in that area by a factor of five.
Call of Kilforth Dark Call
Dark Call is a set of 12 duplicate cards that are already in Call of Kilforth: A Fantasy Quest Game, but with original artwork that was either a bit too terrifying, or a bit too racy for the base game.
Call of Kilforth World Playmat
The lavish, double-sided world playmat with extra durability from stitched-edges – for the Kilforth game series with spaces for all the gameplay elements in the lands or seas of Kilforth.
Call to Adventure
Make your fate! Inspired by character-driven fantasy storytelling, Call to Adventure challenges 2-4 players to create the hero with the greatest destiny by acquiring traits, facing challenges, and overcoming adversaries.
Capital (Warsaw: City of Ruins)
Also known as Warsaw: City of Ruins. In Capital, players jointly build Warsaw over six epochs, from when Warsaw first became the capital at the end of the 16th century through modern times.
Carcassonne Expansion 9: Hills & Sheep
Carcassonne: Hills & Sheep is the ninth numbered expansion for the Carcassonne base game, and now players get to be shepherds on the hills in addition to the usual thieves, knights, monks and farmers.
Carcassonne Maps - Benelux
With Carcassonne Maps Benelux now you can travel to Luxemburg, Belgium ot to the Netherlands, where you can build (or re-shape...) Amsterdam, Bruge or other cities and important ways.
Carcassonne Maps - Germany
With Carcassonne Maps Germany now you can visit all the nice places, built (or re-shape) famous cities like Berlin, Munich or Essen and expand the network on this beautiful part of Europe.
Carcassonne Maps - Great Britain
With Carcassonne Maps Great Britain now you can build (or re-shape) famous cities like London, Edinburgh or Dublin and expand the network on this beautiful part of Europe.
Carcassonne Maps - Peninsula Iberica
With Carcassonne Maps Iberia now you can visit the Iberian Peninsula, built (or re-shape) famous cities like Madrid, Lisboa or Barcelona and expand the network on this beautiful part of Europe.