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7 Wonders 2nd Edition : Cities Expansion
The new edition features a new box with gold leaf; improved layout for better game immersion; two new Wonders designed for the expansion; a booklet that describes the expansion’s new effects, and includes cards originally released as the Cities Anniversary Pack.
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7 Wonders 2nd Edition : Leaders Expansion
At the heart of your city, exceptional men and women inspire your people and carry your civilization to its acme. Choose them carefully and they will contribute to your greatness.
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7 Wonders : Architects
In 7 Wonders: Architects, 2-7 players race to become a leader of the ancient world by completing an architectural wonder that will last through the ages.
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7 Wonders Duel : Agora Expansion
A pantheon from several civilizations — including Greek, Egyptian, and Middle-Eastern — gets added to 7 Wonders: Duel in 7 Wonders: Duel – Pantheon, with each god having its own power to help you or hinder your opponent.
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7 Wonders Duel : Pantheon Expansion
A pantheon from several civilizations — including Greek, Egyptian, and Middle-Eastern — gets added to 7 Wonders: Duel in 7 Wonders: Duel – Pantheon, with each god having its own power to help you or hinder your opponent.
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7 Wonders: Duel
What's different about 7 Wonders: Duel is that, as the title suggests, the game is solely for two players, with the players not drafting card simultaneously from hands of cards, but from a display of face-down and face-up cards arranged at the start of a round.
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9 Lives
Lounge your cats across a betting rug and then successfully win tricks.
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A Game of Thrones: Hand of the King
Hand of the King is a fast-paced card game of conspiracies and sudden twists of fate for two to four players, challenging each of you to gain the most support among the twisted intrigues of the King’s Landing court.
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A Little Wordy
A sneaky two player tile-unscrambling game for aspiring geniuses and would-be word wizards.
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A Royal Will
Use your roles to alter The Wills and claim the biggest Inheritance.
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A Touch of Evil: Dark Gothic
Restock due @ 30th November - 2nd December; A deck building game from the people who brought you A Touch of Evil, characters are now represented with a deck of games that can build during the game.
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Abra Kazam!
Welcome, sorcerer apprentices! You are here for a lesson in spells. More precisely, it's the day of the exam, and you have to cast and recognize spells of all kinds: Leviosa, Torticolax, Petrificus...
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Abstract Academy
A single canvas awaits 2 or 4 art students, who want to win the professor's approval.
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Action Pups
Action Pups! Compete to tell the secret life story of a dog.
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Adventure Mart (Special Offer)
Outsmart your competition and serve a fantastical array of adventurers as you battle to make more gold than your opponents! Adventure Mart is a fresh new take on deck-building games with added twists and plenty of player interaction.
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Aeon's End (Second Edition)
Aeon's End is a cooperative game that explores the deckbuilding genre with a number of innovative mechanisms, including a variable turn order system that simulates the chaos of an attack, and deck management rules that invite careful planning of every discarded card.
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Aeon's End : The Void Expansion
Aeon's End: The Void is an expansion for the standalone Aeon's End titles that features two new nemeses and two new breach mages.
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Aeon's End: Accessory Pack
Aeon’s End Accessory Pack enhances your game with player cards, player dividers, charge tokens, power tokens, translucent nemesis tokens, and translucent d10s
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Aeon's End: Buried Secrets
Promos from the Aeon's End Legacy campaign, that were not labelled "Kickstarter Exclusive" went into the Buried Secrets expansion. This Expansion provides content for existing Aeon's End games but is not to be used in the Aeon's End Legacy campaign.
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Aeon's End: Into the Wild
Aeon's End: Into the Wild includes 1 Nemesis Mat and Card Divider, 2 Mage Player Mats, 17 Nemesis Cards, 40 Player Cards, 18 Treasure Cards, and a new story continued from the Aeon's End: The New Age narrative.
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Aeon's End: Legacy
Aeon’s End: Legacy is the first legacy cooperative deckbuilding game.
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Aeon's End: Legacy Reset Pack
The Reset Pack provides all of the cards, mats, sticker sheets, and tokens that players will need to reset the game so that they can play through the campaign again.
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Aeon's End: Outcasts
Aeon’s End: Outcasts continues the Expedition system that was introduced in Aeon’s End: New Age, which allows players to replay all of the content they own in a short campaign format.
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Aeon's End: Return to Gravehold
A small expansion for the cooperative deck builder Aeon's End consisting of two new mages, two new nemeses, new market cards, and new treasures for Expedition Mode.
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Aeon's End: Southern Village (Special Offer)
Promos from the "Aeon's End: Outcasts" campaign that were not Kickstarter exclusive went into the "Southern Village" expansion. This expansion includes 1 new nemesis, 2 new mages, new market cards, and new treasures for Expedition Mode.
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Aeon's End: The New Age
Aeon's End: The New Age is a standalone expansion that is compatible with all of the other standalone games. All content can be mixed and matched for exciting new combinations!
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Aeon's End: The Outer Dark
Aeon's End: The Outer Dark is an expansion for the standalone Aeon's End titles that features two new nemeses and two new breach mages, as well as player cards and nemesis cards.
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Aerion
You are an air-shipwright, an inventor of flying machines used by dreams to traverse the skies of the Oniverse. You have been challenged to build a new fleet, the most beautiful ever seen. Now you must roll the dice to acquire the components you need to build airships.
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Agatha Christie: Death on the Cards
In Agatha Christie: Death on the Cards, which consists of a deck of eighty cards, players work co-operatively to solve a murder, using their detective skills to unmask the culprit and prevent their escape.
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Agropolis
Agropolis is a stand-alone expansion to Sprawlopolis, bringing the same card-laying, variable-scoring gameplay into a new setting: city blocks give way to orchards, wheat fields, livestock pens, and vineyards.
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Aleph Null
Deck deconstruction, escalating tension, card combos, and Hell itself!
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Alice in Wordland
The game includes a plastic music-playing teapot timer. Every round, after the discussion topic and the forbidden letters have been chosen, the timer starts and each player has to say a suitable word within ther time limit. The longer each player stays in a round, the more points they are awarded.
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