Animated Spells Deck: Level 5, Volume 1
New Release; Stock due @ 6th October; Animated Spells is a tool used to assist Game Masters and players alike in their 5e role-playing campaigns, freeing them from traditional reference books and allowing them to only bring the spells they need.
Lead your guild on the quest to topple the evil vampire lord who has taken over Arcadia, but in the end only one guild can lead, so you will also have you battle the other guilds as well.
Archmage is a euro-thematic hybrid, where players take on the role of fledgling Mages, traveling the lands to recover ancient relics, gather followers, and train apprentices in six spheres of magic and beyond. As the power of their Order grows, they will pit apprentices against each other, and attain unheard of spells and magical powers, building their own Mage tower to watch over the lands and weave their magics.
Arctic Scavengers : Recon Expansion
This title is available for Special Order. In this new world, deception reigns, leading to a need for reconnaissance. This expansion comes with a plastic insert to organize all your cards (including those from the base game and HQ expansion) for ease in play setup.
Arctic Scavengers and HQ and Recon Expansions
You are the leader of a small tribe of survivors. Resources, tools, medicine, and mercenaries are all in scarce supply. You and your tribe are pitted against other tribes in a fight for survival. Build up your tribe, skirmish against other players head-to-head, or even bluff your way to victory.
Arkham Horror (Third Edition)
Arkham Horror (Third Edition) is a cooperative board game for one to six players who take on the roles of investigators trying to rid the world of eldritch beings known as Ancient Ones.
Arkham Horror (Third Edition): Dead of Night
In Dead of Night, investigators explore the facets of Arkham best left unseen in the light of day. Organised crime builds a strong foothold in the city, secret cults labour for a dark master, an alien moon hangs overhead, and unknowable horrors stalk the night.
Arkham Horror: Final Hour
Arkham Horror: Final Hour is a fully co-operative, fast-paced board game for one to four players. An endless tide of monsters sweeps across the Miskatonic University campus, and you must hold them back, all while searching desperately for the ritual components you need to put an end to this insanity.
Arkham Horror: The Card Game
Something evil stirs in Arkham, and only you can stop it. Blurring the traditional lines between roleplaying and card game experiences, Arkham Horror: The Card Game is a Living Card Game of Lovecraftian mystery, monsters, and madness!
A new portal into the Dreamscape has been opened! The world of Vigil is warped by dreams and nightmares come to life. In Ascension: Delirium, you must wield the power of the Dreamborn to battle the forces of Delirium to save the realm.
In Ascension: Deliverance, the world of dreams has become a living nightmare. With the portal between dreams and reality opened, the world has descended into madness. Only you can harness the power needed to close the portal to the Dreamscape and restore the world to order.
Ascension: Skulls & Sails
The Age of Sail has come to New Vigil. The tropical lands that surround the Valley of the Ancients are up for grabs, with gold enough to make yourself king, but also the legendary Crystals of Command: an artifact rumored to give the wearer power to control the land, the seas, and the skies.
Ashes: Rise of the Phoenixborn - The Grave King
The Phoenixborn of Marrowden, available in the Ashes: The Grave King expansion, leads an army of undead allies into battle in order overwhelm his enemies and claim dominion over all of Argaia.