Cavern Tavern is a worker (dice) placement and resource management game that is set in a fantasy world. Each player assumes the role of a worker in the tavern. Your job is to serve drinks, work in the kitchen, do chores, and on top of that try to keep every guest happy, including the nasty and greedy barkeep.
Oranges or lemons or both? Create a new plantation or extend an existing one? Collect landscape tiles or rather build onto a finca in order to cultivate the most points during the next evaluation?
It's a big feast in the magical kingdom of Gloutama, where you take on the role of an ever-hungry halfling that goes to the market to gather all sorts of wonderful ingredients from elves, dwarfs, pixies, trolls, orcs and wizards, so you can cook up dishes that will have every creature in the kingdom licking their fingers.
You know there is money in chocolate, but it doesn't just grow on trees. You need to control the links in the production chain to get your cut of the cash, to make sure the cocao flows through your businesses instead of your competitors'.
Kitchen Rush is an innovative real-time cooperative game that simulates the excitement of a high-pressure kitchen environment. It does so through worker placement, using hourglasses as your workers.
New York Slice
In New York Slice, each player slices pizzas into portions, giving their opponents first choice, while they take the leftovers. There are a dozen kinds of pizza to work with, from veggie to hawaiian to meat lover's, and each player decides if they want to eat or keep some of the slices, building the best collection of pizzas possible!
You and your fellow cats are in an eating contest! Over several rounds, pass dishes to your neighbors or dig into the buffet. Eat as much as possible, and avoid indigestion, all while pushing your opponents to overeat!
The Red Dragon Inn : Allies – Spyke & Flower
The Red Dragon Inn: Allies – Spyke and Flower is the first standalone Allies expansion, letting two players drink, brawl and gamble the night away to prove that they are the best munchkin around.
Viticulture : Moor Visitors Expansion
The Viticulture Moor Visitors Expansion, designed by famed designer Uwe Rosenberg (Agricola, Caverna, Patchwork) and Viticulture designers Jamey Stegmaier and Alan Stone, adds 40 new visitors to any version of Viticulture. Also included are corrected reprints of the Promoter and Harvest Machine cards.
Viticulture : Visit from the Rhine Valley
Visit from the Rhine Valley, an expansion for Viticulture, provides you with a new set of eighty visitor cards, which focus less on victory points and more on the wine business itself.