|One Week Ultimate Werewolf|
One Week Ultimate Werewolf takes the gameplay of One Night Ultimate Werewolf and twists it up in a knot, with ever-increasing tension as you venture into the special rooms of Ludwig Castle.
|One Night Ultimate Werewolf|
One Night Ultimate Werewolf is a fast-paced game where everyone gets to be a different role. In the course of only one night and the following morning, the players will determine who among them is a werewolf...hopefully.
|One Night Ultimate Werewolf Daybreak|
One Night Ultimate Werewolf Daybreak is a fast game for 3-7 players in which everyone gets a hidden role, each with a special ability. Can be played by itself or in combination with One Night Ultimate Werewolf.
|One Night Ultimate Alien|
In One Night Ultimate Alien, strange, extraterrestrial beings have infiltrated your small village, bringing fearsome technology and an insatiable appetite for both Villagers and Cows. Fortunately, the village has many powerful inhabitants whose goal is to save it from the alien invaders.
|One Night Ultimate Super Heroes|
An exciting edition of the One Night series of quick-playing social-deduction games that brings comic-book action to your table.
|One Night Ultimate Super Villains|
One Night Ultimate Super Villains is a standalone game in the One Night series that's perfect for the whole family to enjoy, challenging you to capture the baddies and save the world! Super Villains can also be combined with the other entries in the series — One Night Ultimate Werewolf, Daybreak, Vampire, and Alien — to create even more fun and chaos.
|One Night Ultimate Vampire|
In One Night Ultimate Vampire, the sun has just set, and vampires have descended on your sleepy little town, slowly turning the villagers into even more vampires. Fortunately, the village has several residents with special powers, with most willing to help eliminate this fanged menace!
|Ultimate Werewolf Legacy|
Ultimate Werewolf Legacy uses gameplay similar to Ultimate Werewolf, but you no longer have single standalone games as players and the village itself have attributes that are retained between games, with events that take place in the first games having effects that ripple through remaining games.