Against the Odds Annual 2008: Operation Cartwheel
Operation Cartwheel was a miniaturized version of Allied Grand Strategy in the Pacific—a multi-pronged advance aimed to make it difficult for the Japanese to focus their responses... a jumping from air base to potential-next-airbase.
Against the Odds Annual 2016: Confederate Rails - Railroading in the American Civil War 1861-1865
Confederate Rails, designed by Richard H. Berg, is a unique type of railroad game. Players operate the historical railways of the Confederate States of America during one of the "hottest wars" of the 19th Century – the American Civil War - which ends up turning it into a kind of an "anti-railroad" game. Not only do players have to deliver goods, supplies and military loads during a difficult time, but they have to adjust to a dwindling rail network.
C3i #29 : Plan Orange – Pacific War 1930 -1935
Plan Orange is a complete stand alone game inside C3i Magazine Nr29 that uses the "Empire of the Sun" (GMT Games) CDG engine to simulate a hypothetical Pacific war between the United States and the Empire of Japan in the early 1930s.
C3i #31 - The Battle of Wakefield
Featuring renowned designer Ralph Shelton's standalone game "The Battle of Wakefield," C3i Issue Nr 31 puts you on the field at the start of the War of the Roses. Can you end the war before it starts, or will England be doomed to a generation of bloodshed?
Modern War #36 : Cold Start - The Next India-Pakistan War
Cold Start: The Next India-Pakistan War (CS) is a strategic-level, two-player wargame of low-intermediate complexity that covers the campaign that could occur if the Indians decide to try for the big win over long-time opponent Pakistan
Modern War #41 : Sixth Fleet
Sixth Fleet is a two-player, strategic-level wargame of the struggle for the Mediterranean set during a hypothetical Warsaw Pact versus NATO war during the 1970s and 1980s.
Modern War #43 : Operation Serval
Operation Serval is a wargame of the campaign in Mali in West Africa during 2012 and 2013, which saw Islamist forces seize control of the northern part of the country and then threaten the capital at Bamako.
Modern War: #37 Putin Moves South
Putin Moves South is an operational-strategic level two-player wargame covering a hypothetical struggle between Russia and a coalition of opposing states to gain control of Central Asia.
Modern War: #40 Chechen War
Chechen War is an operational-strategic level two-player simulation of the 1st Chechnya War (1994-1996) wherein the Russian Federation under Boris Yeltsin attempted to directly and forcibly put an end to the Chechen independence movement.
Strategy & Tactics #316 : Campaigns of 1777
Campaigns of 1777 is a two-player, point to point wargame in which you command the Patriots or the British in the northern Colonies during 1777, the critical year in the American War for Independence.
Strategy & Tactics #318: Constantinople
Constantinople is a solitaire wargame system covering the Byzantine (or Later Roman) Empire in the late 7th and early 8th centuries, the era of the two Barbarian sieges of the great City of Constantinople (AD 672, 717).
Strategy & Tactics #319: Schlieffen's War
Schlieffen’s War is a strategic-level two-player wargame of low-intermediate complexity that covers the first six weeks of fighting on World War I’s western front in 1914.
Strategy and Tactics 311 : Pacific Submarine
Available to pre-order expected in stock Tuesday 12th June. Pacific Subs: During World War II, submarines made up less than two percent of the US Navy’s arsenal. Despite their small numbers, American subs sank over 30 percent of Japan’s navy and crippled their merchant fleet.
World at War #58 : Stalin Moves West
Stalin Moves West is a two-player strategic level hypothetical simulation of a potential World War II campaign in which the Third Reich did not invade the Soviet Union in 1941 and instead Stalin launched an invasion of central and western Europe.
World at War #59 : The Luzon Campaign, 1945
The Luzon Campaign, 1945 (LC) is a wargame, purpose-designed for solitaire play, which covers the fighting across the main Philippine island of Luzon early in 1945.
World at War #60: Eisenhower's War
Eisenhower’s War (EW) is a two-player wargame covering the final 11 months of World War II in northwest Europe, from D-Day through the end of April 1945, when the Anglo-Allied campaign in the west effectively came to its end.
World at War #61 : Peaks of the Caucasus
Peaks of the Caucasus — available in World at War #61, the Summer 2018 issue — simulates the German offensive in the southern Soviet Union in 1942 and the ensuing Soviet Counteroffensive.
World at War #66 : Cruise of the Graf Spee
Cruise of the Graf Spee is an operational-tactical solitaire game that puts you in command of the KMS Graf Spee, the German battlecruiser that made a historic epic voyage through the South Atlantic during the opening days of World War II.
World at War #69 : Breakout - 1st Panzer Army
Breakout: 1st Panzer Army allows one or two players to examine the operational possibilities inherent in the battle between the Soviets and Germans that occurred in the northwest Ukraine during March and April 1944.
World at War #70 : Great Pacific War
Great Pacific War is a solitaire game of the hypothetical campaigns fought between the United States and Japan in the Pacific Theater of Operations sometime in the 1920s or 1930s.