CO2: Second Chance
In the game CO₂, each player is the CEO of an energy company responding to government requests for new, green power plants. The goal is to stop the increase of pollution while meeting the rising demand for sustainable energy.
Core Connection: Rise of Atlantis
Core Connection is a deck-building card game for 2-4 players in which you take on the role of a pilot of a Resonant, a giant mecha, fighting to free society from the tyrannical reign of its oppressors!
The king is throwing an unprecedented year-long event to commemorate the 100th year since Everdell's founding. Come one, come all, to the Bellfaire! Bellfaire is a new expansion for Everdell.
Far beyond the comfortable borders of the Everdell Valley, deep in the mysterious and uncharted lands, adventure is waiting to be discovered. Spirecrest adds several exciting and challenging new mechanics and features to the Everdell base game,
Project: ELITE is a co-operative, real-time, speed-dice, tactical, tower-defense-like game in which players roll dice with symbols as fast as they can allowing them to do various actions with their character on the game board.
Savage Wilderness: The French and Indian War
Savage Wilderness - The French and Indian War is our second game simulation of the French and Indian War, the North American theater of The Seven Years’ War fought between the English and French.
Ski Tour Biathlon
As a skier representing your nation, do you have the stamina and marksmanship to make it onto the podium? Wax your skies, roll your dice, strategize, hit those targets at the shooting range and be the first to cross that finish line in this heart pumping game of skill, stamina and marksmanship!
Tang Garden is a Zen-like game that will take you to the first golden age of China, where players will progressively build a garden by creating the landscape, placing the scenery and projecting their vision through vertical panoramas.
The Unspeakable Oath #25
Arc Dream Publishing is proud to present The Unspeakable Oath, a more-or-less quarterly digest of tools, scenarios, and reviews to make your Cthulhu Mythos games more terrifying than ever.
Tokyo Tsukiji Market
In TOKYO TSUKIJI MARKET, players run a fishing company. Through the purchase of fishing licenses, they may take fishing actions to fish and put their catch for sale at a price they choose, which other players may purchase on their turn.
In TOKYO METRO, players take on the role of private investors looking to build up stations across Tokyo, speculate on train lines, and comprise a shared network to benefit multiple parties.