Hero Realms is a fantasy-themed deck-building game that is an adaptation of the award-winning Star Realms game. The game includes basic rules for two-player games, along with rules for multiplayer formats such as Free-For-All, Hunter, and Hydra.
Hero Realms :The Lost Village Campaign Deck
The Lost Village continues the adventure where The Ruin of Thandar left off. It features a full-color Adventure Book, and contains over 100 cards, including 12 oversized Master cards.
Hero Realms :The Ruin Of Thandar Campaign Pack
Choose your character, team up with your friends, and start your adventure! Gain experience points on each mission. Spend your experience points between missions to improve your character with awesome new skill and gear cards.
Heroes of Land, Air & Sea
Heroes of Land, Air & Sea is a 4X-style board game with miniatures that tells the epic tale of orcs vs. humans, dwarves vs. elves, battling kingdoms, and the individuals who turn the tides of war.
Heroes of Land, Air & Sea - Pestilence Expansion
Expands Heroes of Land, Air & Sea to support 7 players. Features a floating continent, held above the board with clear plastic stands, and a sunken continent, achieved by laying a transparent blue sheet over an existing island.
Holmes Sherlock & Mycroft
A game of Holmes: Sherlock & Mycroft lasts seven turns (days of investigation). At the beginning of each day, famous characters extracted from the books of Arthur Conan Doyle appear in London.
Homebrewers is an engine-building and dice-trading game. Your dice represent the actions you can take, such as buying ingredients, participating in monthly events, adding flavors to your recipes, and of course, brewing beer!
In Horizons, you are a star faring species taking the first steps into a new galaxy. Find new stars, explore new worlds, collect valuable resources, and secure allies to gain the most ground in expanding your empire!
Imperial Settlers is a card game that lets players lead one of the four factions and build empires by placing buildings, then sending workers to those buildings to acquire new resources and abilities.
Imperial Settlers: Amazons
As you may have realized by now, all new Imperial Settlers factions begin with the letter "A" — and this is no exception! With Amazons, the third big expansion for Imperial Settlers, this formerly warmongering tribe is now building their new empire.
Imperial Settlers: Aztecs Expansion
Imperial Settlers: Aztecs is an expansion that requires the base game to play. The expansion includes a new faction board, the Aztecs faction deck, blessing tokens, and expansion cards for the original factions that complement the Aztecs abilities.
Imperial Settlers: Empires of the North
Imperial Settlers: Empires of the North is a new, standalone card game in the established Imperial Settlers universe, with players heading to the far north where three different factions live: Scotsmen, Inuits, and Vikings.
Imperial Settlers: Roll & Write
Imperial Settlers: Roll & Write is a standalone game set in the universe of Imperial Settlers and Imperial Settlers: Empires of the North. The game is heavily focused on engine building!
Imperial Settlers: We Didn't Start The Fire
Imperial Settlers: We Didn't Start The Fire is the third Empire Pack for the Imperial Settlers engine-building card game. Join your favorite factions, best your opponents, and expand your empire!
Imperial Settlers: Why Can't We Be Friends?
Imperial Settlers: Why Can't We Be Friends, the first Empire Pack for Imperial Settlers, includes new common cards for the central deck, new cards for each of the base game's four factions, and two new cards for use in the solo game with some factions.
In Incubation, 2-5 players take on the role of entrepreneurial dragon breeders looking to make a fortune by collecting the required resources and feeding them into their special dragon egg incubators to hatch them.
In Inner Compass, you play as one of four characters searching for meaning in their everyday lives. (Sound familiar?) Make the right life choices, experience the full spectrum of emotions, create meaningful memories, and — ultimately — find your own inner compass. The most enlightened player wins!
Invasions: Volume 1 - 350-650 AD
Designed by Philppe Thibaut (Europa Universalis) Invasions simulates 300 years of European history, from the late days of the Roman Empire to the start of the Muslim expansion.
Irish Gauge is played on a map of Ireland and is similar in style to many of the stock-based, cube-rail games released by Winsome Games since 2007. Upgrade towns, invest in companies, and manage your money and stock wisely.