Gentes is a civilization game with an innovative timing mechanism. Players take the role of an ancient people who are attempting to develop by building monuments and colonizing or founding new cities in the Mediterranean sea.
Players take on the role of noble families and will need to offer gifts using an innovative card placement mechanism thus bribing the Officials of the Forbidden City to perform certain tasks for them. Whoever proves to be most "influential" will receive the honour of an audition with the Emperor in the Palace of Heavenly Purity.
Harbour is a worker placement game where players move their worker from building to building, collecting and trading Fish, Livestock, Wood, and Stone; and cashing those resources in to purchase buildings.
Winner of the Fair Play award at Essen 14. You must assemble a following of farmers, merchants, knights, monks, etc. to gain supremacy through trade, construction and science in medieval France.
Saddle up and guide your wagon train along the perilous Oregon Trail! Build a team of hardy folk and gather resources and equipment with a unique dice drafting system. But dangers await in the dice you don't choose! You can hire townsfolk, buy wagons, pan for gold, and take on cattle — all the while preparing for inevitable raids, storms and famine. Who will best face the perils of the wild frontier and lead their wagon train to victory
The Flow of History Card Game : Deluxified Edition
The Flow of History is yet another innovative civilization game from Taiwanese designer Jesse Li. Players develop their nation using a unique bidding/price-setting mechanism to purchase new cards, but what is paid to the supply might also be harvested into the pockets of other players later, which puts a twist on your strategy of bidding cards, and also simulates economic inflation in the game.
Trade on the Tigris
In Trade on the Tigris, you are one of these cities. Each round, you gain development cards that provide new abilities, produce resources (in the form of cards), trade them with the other players, and turn in sets of these for profit (points).